3D Modeling - Exercise
- Exercise 1 - Modeling from Primitive Objects
- Exercise 2 - Modeling from Cylindrical Shapes
In week 3, we were assigned with hands-on exercise to practice our 3D modeling skills by using Blender. The main goal is to create a 3D model using primitive shapes, such as cube, cylinder and sphere, and then render it. By engaging in this practical exercise, we're not only honing our skills in the art of 3D modeling but also gaining a deeper understanding of the software's capabilities and workflows. It's a step towards mastering Blender and exploring its creative possibilities.
Instruction
In my exercise, I created a robot using Blender. Robots are a mix of simple and complex. To put this robot together, I mainly used basic shapes like cubes, cylinders, and spheres. The trickiest part was making sure the robot's left and right sides, including its hands and legs, were balanced. Since I'm still learning Blender, I had to adjust things manually to get that balance just right.
Sketches
Initially, I constructed the robot's form using basic shapes like cubes, cylinders, and spheres. The challenge emerged when I had to manually fine-tune the balance of the robot's limbs, which took some time and effort. Fortunately, the end result turned out to be quite satisfactory.
< back
EXERCISE 2: MODELING FROM CYLINDRICAL SHAPES
In this assignment, we're using advanced modeling techniques, including modifiers like bevel, extrude, and loop cut. This time, I opted to design a flower vase without a prior sketch since I had a rough idea in my mind. With improved skills, I'm aiming for a better-quality render.
Instruction
I began by creating the petal using a cylinder shape and fine-tuned the curvature in edit mode. Similarly, for the vase, I followed the same approach, but I also employed sculpting to make the vase's edges smoother. To create an opening within the glass, I acquired a new technique from a YouTube tutorial, which involved using the boolean modifier.
Figure 2.3 Final render flower vase with wireframe
< back










.jpg)
.png)
Comments
Post a Comment